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Far LOD trees

So I was just talking to a friend about this while playing ETS2 and looking at the trees

Isn’t it possible to effectively show 2d far away trees as a 3d object by taking several image of the tree from different angles and then changing the image on the 2d texture for where the player is according to the trees as well as making the 2d face the player

If this has already been done before can you tell me also where I’d love to see how it is executed. Also just ask if you need me to clarify what I mean (I understand I didn’t give the best explaination of it)

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